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flash game 'getfish!'

PLAY GETFISH! (REQUIRES FLASH)

TITLE SCREEN:

PRESENTS OPTIONS FOR VIEWING THE GAME INSTRUCTIONS AND TO BEGIN PLAY.





INSTRUCTIONS SCREEN 1:

INTRODUCES THE CHARACTERS IN THE GAME.





INSTRUCTIONS SCREEN 2:

DESCRIBES THE ITEMS THAT THE CHARACTER CAN INTERACT WITH.





INSTRUCTIONS SCREEN 3:

DESCRIBES THE KEYBOARD CONTROLS FOR THE GAME.





LEVEL 1:

FAIRLY STRAIGHTFORWARD, CHARACTER MUST JUMP OVER THE BOMB AND COLLECT THE APPLES. THE GOAL ON EACH LEVEL IS TO SAVE THE FISH. A FLYING CHARACTER 'ROBOCROW' FLYS ACROSS THE SCREEN, IF YOU MAKE CONTACT WITH IT'S 'GAME OVER'.






LEVEL 2:

THE SAME ELEMENTS AS THE SECOND LEVEL EXCEPT WITH MORE APPLES AND BOMBS, THE ITEMS HAVE BEEN ARRANGED TO MAKE MOVEMENT MORE DIFFICULT. ON THIS LEVEL THE 'ROBOCROW' FLYS IN DIAGONALLY FROM THE BOTTOM RIGHT OF THE SCREEN IN AN EFFORT TO THWART YOUR PROGRESS IN SAVING THE FISH.



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