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flash game 'getfish!'
PLAY GETFISH!
(REQUIRES FLASH)
TITLE
SCREEN:
PRESENTS OPTIONS FOR VIEWING THE GAME INSTRUCTIONS AND TO BEGIN PLAY.
INSTRUCTIONS
SCREEN 1:
INTRODUCES THE CHARACTERS IN THE GAME.
INSTRUCTIONS
SCREEN 2:
DESCRIBES THE ITEMS THAT THE CHARACTER CAN INTERACT WITH.
INSTRUCTIONS
SCREEN 3:
DESCRIBES THE KEYBOARD CONTROLS FOR THE GAME.
LEVEL
1:
FAIRLY STRAIGHTFORWARD, CHARACTER MUST JUMP OVER THE BOMB AND COLLECT
THE APPLES. THE GOAL ON EACH LEVEL IS TO SAVE THE FISH. A FLYING CHARACTER
'ROBOCROW' FLYS ACROSS THE SCREEN, IF YOU MAKE CONTACT WITH IT'S 'GAME
OVER'.
LEVEL
2:
THE SAME ELEMENTS AS THE SECOND LEVEL EXCEPT WITH MORE APPLES AND
BOMBS, THE ITEMS HAVE BEEN ARRANGED TO MAKE MOVEMENT MORE DIFFICULT.
ON THIS LEVEL THE 'ROBOCROW' FLYS IN DIAGONALLY FROM THE BOTTOM RIGHT
OF THE SCREEN IN AN EFFORT TO THWART YOUR PROGRESS IN SAVING THE FISH.
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